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Creature Look-Development


1. The Villain


Procedural 3D Shader Programming


1. Slim Templates

2. Inside/Outside Shading

3. Translucency

4. Point Clouds & Brick Maps

5. Custom Mental Ray Shaders

6. City Explosion Displacement Shadedr


Programming Concepts for Visual Effects


1. MEL Teapot Modeling

2. Vertex Detection

3. Cell Division

4. Blobbies

5. L-Systems

6. Particle Baking

7. MEL Staircase Generator

8. MEL Tools Suite & City Generator


Renderman Shader Programming


1. Matrix Composition

2. Matrix Lighting

3. Level of Detail

4. ST Coloration

5. Maya Pattern Animation

6. Maya Lighting Animation

7. Nature Mort


Visual Effects Theory


1. Action-Sequence Pre-Viz


Modeling and Design


1. Primitives Only Modeling


Visual Effects Based Cinematography


1. 10 sec Greenscreen Exercise

2. Greenscreen Final Project

 

Richard Sun / Rich Sun Productions 2007.